Mechanics

= Damage Equations =

Hits per second
Ammo Skills $$hps = \frac{(ammo)(1 + accel)(1 + speed)(1 + proj)}{(fire)(ammo)(1 + accel) + reload}$$

Elements

 * Physical
 * Dark
 * Fire
 * Cold
 * Acid
 * Lightning
 * Holy

Conditions

 * Skills
 * Tags