Status Effect - Damage Over Time

Status effects can be applied to both monsters and heroes to change behaviour, alter stats, and inflict additional damage. Status effects are described on skills, and they're notable because their description headers are in square brackets.

Damage status effects are generally unique to particular monsters and tend to only inflict certain types of damage or add damage over time. To keep the page cleaner, damage and damage over time status effects are listed on this page. All other status effects are listed on a different page:

Status Effect

Description
5(+AP0.2) Dark Damage will received every 0.5 seconds for 6 seconds. (Max 10 stack. Stacks individually.)

Monster Skills

 * Black Death - Stheno Active Skill
 * Destruction Raven - Stheno Active Skill

Description
10(+AP0.2) Acid Damage will received every 0.6 seconds for 3 seconds. (Max 10 stacks. Stacks individually.)

Monster Skills

 * Dead and Corruption - Stheno Active Skill

Description
8(+AP0.4) Dark Damage will received every 0.8 seconds for 12 seconds. (Max 3 stacks. Stacks individually.)

Monster Skills

 * Dark Whisper - Stheno Active Skill

Description
8(+AP0.2) Acid Damage will received every 0.5 seconds for 3 seconds. (Max 10 stack. Stacks individually.)

Monster Skills

 * Feather Trap - Dark Pegasus Active Skill