Heroes

Heroes attack your monsters (no surprise there).

Mechanics
If your monsters eliminate all the heroes on a level, you win the level and get to claim your rewards.

If the heroes kill all deployed monsters (and there are no more available resurrections), the heroes will attack the Devil Stone.

However, you don't necessarily lose when this happens. Most heroes can only do a little damage to the Devil Stone before it kills them, and you only lose when the Devil Stone's health hits zero. So all of your monsters can die and you still might win, if your Devil Stone outlasts the heroes.

Unless you have an Apostle alive on the stage. Then you just lose, because they instantly destroy the Devil Stone.

Hero Classes
There are several types of hero:


 * Normal Heroes - Standard version of the hero
 * Elite Heroes - Show up on red ring stages. Bigger than normal heroes and have much more Life and an ATK and AP boost
 * Boss Heroes - Level bosses that are much bigger versions of normal or elite heroes. They have a bigger health pool and hit harder
 * Named Bosses - Uniquely named heroes that do not show up in a smaller form (except Jann and the Sphinx). All of them except the Sphinx are bosses
 * Apostles - The main bosses of the stage. Very tough and will destroy your Devil Stone in one hit if they manage to kill your heroes

The Guide and Abundance Priest have unusual behaviour compared to every other hero, but this will be discussed on their own pages (eventually) to avoid spoilers.

Hero Stats
Hero stats always include:
 * Max Life
 * Power

Hero stats can include:
 * ATK
 * AP
 * Elemental Resistances

Heroes may have resistance or vulnerabilities to each of the elements, listed as a %. Positive values reduce damage taken, negative values increase damage taken, and 0% does not modify incoming damage.

Hero Skills
Heroes can have both active and passive skills.


 * Damage - Always has an element. Some attacks deal damage in multiple elements.
 * Heal - Heals other heroes for the amount.
 * Cooldown - How often the skill can be used.

Heroes, like monsters, can also have more complicated skills, including unique status effects (such as the Assassin's Strangle effect, which combines physical damage over time and an Action Speed drop).